The key factors for anime or comics are set in addition to the plot. This article mainly talks about the design of the character on the screen, how to let the reader remember the characters in this picture at a glance!

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People set, that is, character design. Here mainly talk about the main characters in the anime story on the screen design, rather than "set", not the role of the age of the constellation character blood type of these fools of the late editing.


One,

Before you set up a person, you must first accept such a setting - people set this thing, it is very difficult to tell right and wrong and very complicated.

The so-called unclear right or wrong, it should be said that it is impossible to say the values ​​that readers set for people. A good person is a favorite. People have seen countless people in their lives. Those who can't forget what they have seen are the goddess of the goddess. It is a good friend who always thinks of it all the time.

Good people should be remembered and liked by others - attention, others, not themselves.

Once the character is liked by others, your work has value. For example, many comic book comics are usually derived from the love of a character for a character. For example, in fact, the story of many anime works is not very good, but once a character is popular, the whole work will be unfair. Appreciated.

Therefore, there are usually taboos set by these people:

1. Use the appearance of a friend around you to make a person--this is a very self-satisfied behavior. If you want the work to be really popular, even if you go to the star's face, it is a recipe, but with friends around you. If you are a blueprint, you can only say that you are still too centered on your own circle.

Again, the main thing to talk about here is the shape design. If you have a very interesting friend, it is not a bad idea to draw his story into a comic, but this is interesting and has little to do with design. Besides, even if there is an interesting friend, I still have to process art in the comics.

PS: The discussion here is more about the setting of the main characters. If you want to draw a story of a lot of characters like the Three Kingdoms, the supporting role, you can really think of friends, and there are people like this. Have done it.

2, I think that the design of clothing is very talented, so too much attention to fashion design - we all know that anime characters in order to distinguish well, often do not change clothes for many years, but the cool cool hanging clothes is equal to this is a good role? ? Look at the online games, how many of you can remember their clothes?

3, too many costumes - contrary to the previous one, some people like to let the characters often change clothes in the comics, usually modern drama, the transformation is also some fashion. This is equivalent to choosing the HARD mode, so there is no other way to distinguish the parts other than clothing (faces, special accessories, etc.). If you are still a newbie, don't take this path.

4, the difference between the characters is limited to the hairstyle - face is still better than at least 3, not too lazy.


two,

To start designing a character, first find your own style of style.

1. Are you partial-realistic, or are all lazy faces that are almost the same?

2. Are you a fashion show, or do you not change your clothing all year round?

3. Are you black and white or color comics? This mainly affects hair color.

After you have decided on the type, you can start with a few points.

1, hair style, hair color

2, face, facial features

3, body type

4, clothing, clothing color

5, special ornaments, marks, tattoos, special props, etc.

6, the customary attribute representative - such as a character with fire magic, there is no reason to design a blue costume looks like ice crystal, right? There is no reason to practice a gold bell iron shirt. Is it a skinny guy? Of course, deliberately funny or anti-traditional nature is not called convention.

three,

Because people are usually designed from the main character, you have to make sure that your main character has the protagonist temperament.

The so-called protagonist temperament usually means -

1. Unfinished feeling

2, there is a feeling of improvement potential

3. A feeling different from other characters

4, the reader feels the strongest sense of substitution

5, extreme feelings, such as - the most handsome, the ugliest, the most pertinent

Some of the above are conflicting and cannot be chosen more.

Let us give a few examples:

In the picture above, the protagonist is very obvious, long hair and a character with a distinct hairstyle will be downgraded in front of the most pertinent character.

A short hair with a spirit, but also with a sting, this is a very bloody and unengraved feeling.

In the picture above, the protagonist is also very obvious. Daxiong without thorns is not bloody, but he is the most pertinent.

Then let's take some special examples of the protagonist -

In the picture above, the protagonist is actually more like Rukawa Maple, but the red hair of Sakuragi Flower Road is special.

This is actually not a good example, but the story is made up. On the other hand, the style of the slam dunk is more realistic, and it can be regarded as a kind of compensation.

Above, Mercury or Jupiter is actually more protagonist, while Mars and Venus are more similar, and the long hairs of Mars and Venus are actually very common in girls, in other words, Sailor Moon is almost every Only enough to be the protagonist of a comic. (Isn't it a slam dunk?)

The unrealistic Hatsune hairstyle of the last month of the hare is special.

In other words - if you choose the "protagonist is very pertinent" situation, the appearance of other major characters can be supplemented by several common appearances, and the choice of "the protagonist is very weird and very special", other protagonists are prone to visually The feeling of squatting, that is, how to look at it, thinks that he will be a role as important as the protagonist. Be careful.

Then let's take an example of a niche -

In the above picture, the person who makes the steel refining is strictly a person who can be considered a failure.

Because no matter how you look, you will feel...

This cargo is the protagonist! !

This situation is a bit like the situation of [Sakuragi Flower Road x Chuan Feng], but it seems that in the story of steel refining, the two people are not as obvious and strong as Sakura. On the other hand, steel refining is the behavior of the two brothers. Compared with the previous five-player team model, it is more exclusive, so the steel refiners are set up, there is a kind of violation.

In other words, if we imagine the story of steel refining, the protagonist is Roy, and then there is a rumor that is about the story of the Ayr brothers (putting them both bad guys and even OK), you will feel that this picture is reasonable and reasonable. .

However, once again, these are also very subjective. If you can use the plot to correct, then what do you like. Here is just a reminder of some of the usual methods of using people to do more with less.


four,

So good, if you choose the protagonist's setting mode and roughly set your face, then the next step is to design the whole.

Then here I have to ask myself a question - what is a good person?

Is it gorgeous and cool?

Is it a pretty handsome face?

NO, if you think of this, then your mind is still stuck in the state of the online game brush equipment.

Look at the examples above, which one is wearing gorgeous equipment? ——It’s hard to design a good returning costume.

Let me talk about the face, that is, the style of painting - in the anime, unless there is a big sin, where is the real ugly face now? Moreover, there is no absolute pretty face.

such as--

Above, in the shadow of fire, is Sakuramei?

What do you think now?

But in the early days of the plot, Sakura is the goddess and the woman, and the plot says that she is beautiful, she is beautiful.

In other words, in the story of any beautiful and ugly style, there will be a beautiful woman's role, but not any painter can draw an absolutely handsome face, which requires the plot to limit.

The same reason - Rukawa is very handsome?

I feel very handsome, but the hairstyle is different. Everyone thinks that Rukawa is different because of the story.

I mean - just at the level of design, let go of the plot, what is the good person setting?

A good person, in my opinion, is to design a person who seems to have a story, is worthy of appreciation, and is worth knowing and like.

Let's look at some good examples, mostly for gamers, but not for online games.

Above, this person has a white hair with a domineering, simple clothing, only spells and rosary as a marker.

At first glance, the story behind me is self-evident, and it feels very uncomfortable.

Above, let's take a look at this play equipment.

Imagine if he had a lot of purple gold equipment on his body, would you still remember how powerful his punches are?

If he also has a domineering hairstyle, then he may be similar to the character of the previous character, and the bald head gives a feeling of stability.

Look at this again, this is a fisherman in terms of clothing and props!

But slightly change the clothes, do not have to be fancy - obviously a vest but a burger collar, with a domineering hairstyle, it becomes a BOSS.

Look at this group, in fact, the same role, but different temperament, one side is enthusiasm, the other side is high cold. The eyes are drawn differently.


So, think about it, the design of hair, body and clothing is in the subtleties. The setting back to the real thing will bring out the story behind the character, not the intricate details - only pale If you set it up, you need to write a bunch of nonsense things like the weight of your height and age.

Finally, let's take a look at the smashing of the cool smashing days. Compare the above lines with a shield and the number of the shields may be more than the lines of the whole person in the previous example.

Therefore, a good person is not required to be modified by too many languages. I like it at first glance, or I feel that this person has a story and a place worthy of appreciation and understanding.

Then let's go back to this picture.

In addition to hairstyles, styles, and costumes, there are some special widgets that give the character a sense of story. Such as Ayr's right hand, Roy's uniform and gloves, and so on.

These special parts are also similar to knives, one-eyed and other elements, but it is not too complicated to distinguish between primary and secondary.

Why are some gamers set up as excellent examples here? Especially fighting games? - Because the fighting game is relatively difficult to do, fighting games usually only one person, but not as many other games, in other words, each character must be very distinctive and can have Into the sense, to make players love. In other words, the requirements of the fighting game are simply [cannot have (looks too) supporting roles but have a different game for each character].

In contrast, online games are cool and cool, but at least [race] there will be a clear distinction. Online games are relatively more popular, and I hope to please everyone, so when there is no equipment, it is extremely good, and when it is equipped, it is not a concept that is worth learning about anime story.


Fives,

After the above concepts are determined, I believe that I have to give some advice for how to set up this issue.

But to reiterate and be clear -

1. Don't think that an anime is great, you think that his people are excellent, which is not necessarily the case.

2, do not think that since some people do not have excellent animation can also be popular, then I do not have to refer to any model, I can also use the plot to add for the characters - famous is the result, but not necessarily can be emulated. This article is actually some suggestions for some beginners who have no clues and are designed to be overwhelming. Therefore, it is not recommended for beginners to leave the mode casually.

3, more mentioned above are some models, if you want to take the route of fashion shows, then it is recommended that your style is best to be realistic, please refer to Xiao Yujian. The simpler your style is, the more singular your face is, and the more obvious your people will be.

4, the excellent anime man is to design a person who seems to have a story, but the most basic thing for anime people is to be able to distinguish roles. Don't make every character very tall and inseparable, you have to know how to choose.

5. In the final analysis, why does this article reiterate some things many times, because people are very subjective things. The content here is only some inspirational references provided by the author, and does not represent absolute right or wrong. If you feel that you really want to set a role that breaks the rules or you just like the cool hanging days of online games, then doing it or not is your own business.


six,

Finally, let's look at a picture that should summarize the central idea of ​​this article.

You, what you are talking about is you, do you make the above picture, is it simple to make people feel horrible?



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